![]() ![]() Here's what each of the core classes gets in armor proficiency: Armor Proficiencies Table ![]() The main source of armor proficiency is your class, if you're starting out at 1st level, usually the armor set you got in your starting equipment (if you got any) is your best option. So if you want to wear a type of armor, you really need to be proficient with it. You can technically put on any armor, but you try to wear armor you're not proficient with you suffer a whole laundry list of terrible effects that makes it pretty much impossible to go adventuring with it. ![]() In 5e D&D, armor is divided into 3 categories : Light, Medium, and Heavy. Wearing armor helps you pump that number up to something a bit more survivable. If you don't wear any armor at all, your AC is 10 + your Dexterity modifier. The higher AC you have, the harder it will be for enemies to hit you. Strictly speaking, it provides you with your Armor Class, or AC. ![]() Most of this information is found in the Player's Handbook. 5e DND is a lot simpler compared to a lot of other systems and even earlier editions, but if you're starting up your first adventure or are just having a little trouble getting suited up, We're here to help. ![]()
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